Why Modding the Sims 4 is Worth Your While
Hey there, fellow Sims enthusiasts! Isn't it amazing how we can create our alternate universes, filled with quirky characters, dream houses, and sometimes, the most outrageous scenarios? Sims 4 already offers a world of endless possibilities, but have you ever thought about stepping into the exciting realm of modding? If you're shaking your head, hear this out! Modding the Sims 4 is like discovering a hidden level in your favorite video game or finding a secret menu at your favorite restaurant. It takes an already incredible game and skyrockets it into a whole other dimension! From customizing your Sim's appearance to
The History of Gearbox & How Their Games Began
Gearbox Software was founded in 1999 by Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery and Rob Heironimus, all former developers of the cringingly-named studio “Rebel Boat Rocker”, a studio that never managed to release a single game. Before this, core members of the group worked for studios such as 3D Realms and Bethesda Softworks.Gearbox’s first few projects might come as a surprise to some, being a mostly unproven studio without a single game to their name up to this point outside of their early efforts in well-established studios (which might be what got them the gig). Developing official expansions and
The Weird World of Peripheral Rhythm Games
Peripheral instrument-based rhythm games really became a thing (at least in the west) during the mid-2000s, with Red Octane’s (and later Activison’s) ‘Guitar Hero’ title for the Playstation 2. But between 1999 and 2007 Konami had already been releasing various versions of their GuitarFreaks, DrumMania, KeyboardMania and BeatMania games for Playstation consoles in Japan. Konami continues to release sequels to the arcades as late as 2018, more recently under the ‘Gitadora’ name.The genre was relatively successful (if not saturated) between 2005 and 2010, before having a final stab at reinvigorating its fan base in 2015, where it soon fizzled out once
The History of Bullfrog & How Their Games Began
Bullfrog Productions, founded in 1987 in England, United Kingdom by Peter Molyneux and Les Edgar are well known across the world as pioneers of the God Game genre and creators of charming, humorous and overall wonderfully designed games. Very few developers from the United Kingdom offered so much to the gaming industry in the 80s and 90s outside of the likes of Rebellion, Rare, Team17 and Psygnosis.So much talent was in the company that following its closure by Electronic Arts in 2001, many new development studios emerged from ex-employees that went on to create new titles and spiritual successors that held
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gologames
Glad to hear! The rewind feature is a great idea, but, unfortunately, we rejected it in the early stages of development. Not sure if it was the right decision : )
Your article helps with understaning what impression the game makes. Thanks and good luck you too with your efforts!
April 03, 2024 -
Alexkayl
Thank you for the compliment, I have enjoyed this brain-teaser quite a bit, well done! Curious to see what those ideas will be, I'm hoping one of them to be the rewind feature. Good luck for the launch!
April 01, 2024 -
gologames
Thanks for thoughtful and detailed of Halver. It was interesting to read and we even and we even picked up a few ideas!
April 01, 2024 -
John Pope
I just purchased Microsoft office 21 and need to get instructions to load
March 29, 2024 -
Laurel Ann
Thank you. I'm sure you could probably tell from reading the article, but Out of Sight is a game that feels particularly personal for me, partly due to my state while playing it, but also because I had been waiting for a Prey sequel for years and will likely be waiting forever.
I hope I was able to keep my objectivity - I tried!
I would love to return to Prey sometime for a review.
I'll have to see if I can track down a copy when I'm done with my current projects.
November 22, 2023 -
SlipSlot
As someone who also loved the original Prey but tried hard and failed to enjoy the 2017 release (not a bad game, just not for me), I thought this article was really well written. Maybe one day you'll consider doing a retro review of the original?
November 22, 2023 -
SlipSlot
UPDATE: There are now 100 products in the Trove. Of course, the majority of these are smaller or novelty titles, as there's no way to purchase OP points and fraud up to now basically cut away the little profit we made from things like quests or ads, they're essentially reskinned giveaways, so there's only so much we can list for "purchase" there.
The store will include both Trove and standard products, so is the place to look for any more premium games you might want - but again, as per the article, this is majorly being stripped back and will hold limited titles moving forward.September 20, 2023 -
SlipSlot
The Trove had already been cut back, the store is where the bulk of the work needs to be done as this can't be done automatically like we could with the Trove.
That said, we expect to be able to add more to the Trove once the store work has been completed so it should actually increase a little.
September 18, 2023