For over 5 years now Opium Pulses have allowed members to collect loyalty points in various ways, whether that be via cashback in the store, completing quests or by earning on-site achievements by completing certain tasks and milestones.
After so many years and hundreds of thousands of registered users, we are left with a lot of data on how our members interact with the website and how they ultimately earn and spend their points.
One thing we have noticed is that our most popular achievements are the less interactive ones (what we call our 'Idle Achievements'), such as years of membership or entering/winning giveaways. We'd like instead to reward more engaged activity via the achievements that task our members with being more involved.
As a result, we have increased the points reward for TWENTY of our more engaging achievements, in some cases more than doubling the points reward on offer. To balance this huge jump in rewards we have reduced the points reward for SIXTEEN of our idle achievements. FOUR have been kept the same, including our repeatable daily achievements.
We know some users will be thrilled with these changes, particularly store customers and quest adventurers - on the flip side we're sure many users will also be disappointed, particularly those who were close to cashing in a huge reward for simply being a member for a number of years or winning lots of giveaways (already reward in itself).
Our aim is to reward more engaged activity while actively discouraging multi-accounting and points farming on the large scale that it currently stands. If you earned achievement rewards in the past that have since been reduced, you will not have points deducted from your account, they are yours to keep for joining us during our first 5 years.
None of our FORTY achievements are being removed and Store cashback / Quest rewards are being kept the same.
If you would like to see which rewards have been increased / reduced, read our Achievements guide below
https://www.opiumpulses.com/article/6/opium-pulses-achievements
To read our article on celebrating the history and milestones of Opium Pulses' achievements, read below
https://www.opiumpulses.com/article/481/celebrating-5-years-of-op-giveaways
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14.12.2015
54 -
09.10.2018
30 -
01.12.2017
27 -
10.09.2015
26 -
09.09.2015
20 -
20.05.2016
20 -
01.12.2017
19 -
30.05.2017
16 -
14.09.2022
13 -
10.07.2026
11
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SlipSlot
Legacy Comments:
- HypnoticSilence September 26, 2016
I know for a fact there are at least 2 game modes though.
There is payload and capture the point
SilverKurumi replied to HypnoticSilence September 26, 2016There's only one Game mode. Payload and Capture the Point are mixed as one hybrid game mode.
DjGus_PT October 02, 2016After patch 34, pure payload is now available to play, and a "new" champ added, along with skins, voice packs, etc etc etc
SilverKurumi replied to DjGus_PT October 08, 2016Yeah, I played it, Payload is a lot more fun.
Still gonna wait on a re-review when the game is off beta tho
September 29, 2026 - HypnoticSilence September 26, 2016
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SlipSlot
Legacy Comments:
vinc15 September 16, 2016
good game!
kkkevin September 17, 2016
i like it
CJDance1 September 17, 2016
Great article!September 29, 2026 -
SlipSlot
Legacy Comments:
August 7, 2016
10:43 am
love the artwork - has the feel of games I used to love playing, so may give it a chance :)
August 7, 2016
11:04 am
Great article! Hopefully they fix all the buggy issues as it looks like my type of game.
August 10, 2016
2:26 am
Game has a lot of things in it to like ,but i'm not a fan of micro crafting and survival . Hope it's gonna be possible to still enjoy the story and other stuff in the final release without getting too bogged down in the bits i don't like.
September 28, 2026 -
SlipSlot
Update:
An old batch of keys has become unstable, and we're working through them with customers as we speak. We're switching to a more reliable source, so key validity should improve in the coming days.
Thank you, everyone, for your patience and understanding as we trying to improve key stability.September 23, 2026 -
Vexwryn
I was luck too, being able to snag it before it went missing! A few others as well, I'll eventually get to.
Thanks for taking the time to comment, and thanks for the link! I'll absolutely give it a look!August 20, 2026 -
Laurel Ann
From what I've read, it doesn't sound like it's a hugely different experience from the original anyhow.
I mainly specified because that's the version I played.
You could probably aim for one episode at a time to keep things fresh in between other gaming goals and also as a way not to torture yourself by tackling all of Nightmare mode at once.That's one reason I was happy to have played on Luna - no achievements! So I don't feel compelled to go back and do that... I just glance at it occasionally as I'm scrolling... Should I? Eh... It's okay.
It does sound like a fun challenge, but I have other things to play. Like the sequel.August 05, 2026 -
thegreenlawyer
I started the original one a while ago and only a bit but never had a chance to finish. Shame, remastered is Epic exclusive on PC. Thanks for the review and reminding me my backlog :)
July 28, 2026 -
DarkChocobo
What a classic!
The fact I discovered in the public library of my city and rented the game when I was little. Because I didn't had internet and the rental was a couple days, I made an ISO file with Nero Burner to play the game when I pleased.
I was also lucky that I bought games in computer magazines(ComputerHoyJuegos) and Quiosks. Like having: Commandos 2, PcFútbol2001, Grouch(Rocko's Quest), S.W.A.T 3/4, Patrician III, Imperium III(Viriathus campaign being hard AF), Ground Control, NYR - New York Race, Age of Empires I & II + expansions + Mythology(+Titans), etc...
I was the lucky few that managed to buy this game before being delisted on Steam for a few €uros.
BTW if you are looking for "dead games" or want to contribute on a wiki useful for the consumers of the future, the Stop Killing Games community made a wiki with all the games that are being delisted, unplayable or in risk on dying soon:
July 22, 2026