Articles with Souls-Like tag
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Curse of Eternity Review

Curse of Eternity is living proof that making a fantastic Souls-like isn’t an easy task. From Software has honed its craft through decades of games, from Demon’s Souls to Dark Souls, taking us on a haunting journey with Bloodborne and delivering a sprawling epic called Elden Ring. With Curse of Eternity, studio Imakeda Games takes inspiration from the classics but seemingly lacks the resources and the keen eye that make a great game, resulting in an underwhelming hardcore RPG that ends up being challenging in all the wrong ways.Swing and MissIt’s safe to say that first impressions matter, and in the

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Grime: Colors of Rot Review

Grime: Colors of Rot is a Metroidvania and Dark Souls blend with a slight case of the munchies. While you won’t turn into the creatures that you absorb, in Kirby fashion, you do get to use weapons made of living creatures, with some impressive results. A true challenge with some incredible boss fights to keep you on the edge of your seat, this is an unforgiving platformer that deserves an attentive look by every lover of thrilling action games and… rock creatures.Rolling StonesGrime: Colors of Rot comes with the original game and free DLC released in November 2022, adding a new

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The Tarnishing of Juxtia Review

With The Tarnishing of Juxtia, developer Actual Nerds and publisher Mastiff aim to deliver the definitive Dark Souls of 2D platformers, a Metroidvania that will test both your skills and nerves. It’s a hauntingly beautiful pixel-art platformer where each fight is a challenge, each enemy a potential nemesis that requires careful planning and impeccable timing to eliminate. Sadly, its great ambitions fall short due to a flaw that makes it all a tad too frustrating.Darkest SoulsThe story touches upon the traditional grim tale of a corrupting evil force and how you must help a Goddess battle this Tarnishing. Although there are

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Lost Ruins Review

Lost Ruins is Altari Games’ first project, successfully backed on Kickstarter in September of 2020. It is a different, unique game, combining different styles and mechanics and that alone is why I appreciated it so much. It is not perfect, and you probably need to be more than a casual gamer to fully appreciate it. When you start a new game, you’re welcomed with the wisest words I’ve seen in a long time: “Those interested in enjoying the story with minimal obstacles are encouraged to try the Accessible difficulty.” Looks like I missed that part, because I started my game at

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Morbid: The Seven Acolytes Review

Morbid is a VERY beautiful game, from everything static like trees or houses to moving assets like enemies and blood explosions. Trees, branches and bushes will sometimes make it confusing and you will not be able to see if you can go through a path or if there’s something blocking the way. Other than that, I loved the overall look and feel of the game. The sound of pots breaking when I hit them reminded me of some older games , almost like the sound asset comes from another game, but I will consider this as a coincidence. The audio and

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