Vampire Hunters Review
Rusty crimson stains splatter along the off-white walls, creeping down into the vermilion plush of the carpets, leaving one unable to differentiate between the true color and the unfortunate aftermath of the battle that took place within the halls of The Brootherhood. Furniture lay strewn about, as well as discarded weaponry. Whatever had occurred here- it was fierce and violent, ruthless and left carnage in its wake.But what, exactly, had transpired…? The ruins of the once-lavish Brotherhood Chateau lay in tatters, splintered floors and blood-stained walls still reverberated at each menial sound. It was quiet. Too quiet. Far too late had
Starship Troopers: Extermination Review
Welcome to the RoughnecksWould YOU Like to Know More?Bugs, bugs, and more damn bugs.That's what this game's about—or more precisely, the stomping of such scourge.This is a 16 player COOP venture into monster infested lands, both conquest and defense of territory.The process is simple, queue up, join a squad, and prepare for the madness.Build, protect, conquer.There are 4 main classes to choose from, and many missions to undertake for the glory of humanity.But the core of the game is wave based defense of an expandable and upgradable base. Many comparisons could and are often drawn between this title and that of Helldivers,
Exophobia Review
Darkness.The soft hum of a ships idle system. Your body tingles, pins and needles against your skin- how long has it been since you moved last? Against your better judgment, you will your eyes to open- a hiss escaping your lips as your lids part, the harsh lights burning your sensitive pupils.Inhale- breathe.Your stomach contorts- uneasy. The heavy, putrid smell of rotten meat is mingled with something else. Something almost sickly-sweet, like a thick cherry liqueur. There is an undertone of rotten eggs, and a faint note of garlic. Instinctively you curl your hand into a tight fist, clenching your own
Atomic Heart Trapped in Limbo DLC Review
Atomic Heart is recognized as a fever dream among FPSs, realizing a wonderfully twisted dystopian world where Bioshock and Fallout meet and have a literal blast. We are already at the second expansion pack of several planned, with the first one being Annihilation Instinct, but things take a turn into the – even more – bizarre with the release of the Trapped in Limbo. This is not one for the diabetics, a candy and sugar visual overload that is hard to believe it comes from the same universe as Atomic Heart, and even harder to swallow when you realize what it
Vampire Hunters Review
Let's not beat around the bush, Vampire Hunters is Vampire Survivors but in first person. Ever since Vampire Survivors came out plenty of games tried to join the bandwagon of "bullet heaven" games and they all added their different spin on it to make it their own, Vampire Hunters is no different but the spin is that it's entirely in first person so the feeling you get when you play is basically half Vampire Survivors, and half Doom Eternal. Maps are arena styled, so it's a big circle with different pathways, some verticality and a bunch of spawning portals from which all
-
14.12.2015
54 -
09.10.2018
30 -
01.12.2017
27 -
10.09.2015
26 -
09.09.2015
20 -
20.05.2016
20 -
01.12.2017
19 -
30.05.2017
16 -
14.09.2022
13 -
10.07.2026
9
-
Laurel Ann
It was still in the back of my mind, too, right up until I spied this upcoming article (I am SO behind in so much I've been wanting to write ).
But I don't think I could have done a better job - I'd already had my amazing experience with Prey well over a decade before and, though I probably could have done it some amount of justice then, I think I'd be too far distanced from it now.
I guess it worked out for the best though, since now we have this tribute - and more to look forward to!
I'm definitely glad you've listed some options for people who want to play.
I have a few other games I still think about and wish I could replay (from that awkward era of Windows 95).
I keep thinking I should just put together a dedicated machine with either Windows 95 or 98 so I can immerse myself in nostalgia, but I keep getting distracted with other things.
July 07, 2026 -
SlipSlot
I did wonder if you'd avoid mentioning that part, but to be honest, that's not even the main twist, and I think a story in which Tommy actually manages to defeat the aliens and save everyone just sounds generic and would put people off, so I feel you struck a good balance with what you shared and what you left for people to experience themselves.
July 06, 2026 -
SlipSlot
I NEARLY added Deadpool as my 10th suggestion, but then my sick mind thought of Ride to Hell, and I couldn't stop myself!
That and it's kind of a mainstream delisted game that has come back multiple times - still worthy of an article one day though I feel.July 06, 2026 -
Vexwryn
I couldn't pick a better home to have it, so thank YOU for the opportunity. I absolutely couldn't think of a better title to kick it off with, and it was an absolute blast the whole way through.
There was just SO much to cover here, and while I know some might say that mentioning Enisis death was a spoiler, I felt it was enough of a "lead up to a core mechanic" that I felt ok mentioning it. But by the time I got to the end of the game, I felt I needed to really just set the stage and keep the rest under wraps, because I absolutely had no clue what to expect. I wanted to be sure that anyone else who finds a way to play this (Thanks for mentioning some additional ways!) would have the same first-time experience. Because honestly, and I think you might agree: you only get it once. And I can't say I've ever had a game absolutely put me out to dry like this one did, in SO many ways. I didn't want to ruin it for ANYONE.
Thank you for giving us a place to make ideas like this a reality.July 06, 2026 -
Vexwryn
I absolutely do, and you have a few of them mentioned here!
Deadpool didn't make the list!?
A few of these I didn't have on my list, but I'll put them down as well!
I have another mini series brewing as well (PSX Grindhouse Horror) - so I'm trying to decide if I alternate, or I do a few back and forth.July 06, 2026 -
Vexwryn
Thank you so much for your insight, and allowing me to harken back to your article!
I can't thank you enough! It was a great help to have another set of eyes and input!July 06, 2026 -
SlipSlot
Also, I'm sure you have some of your own ideas, so just take this as inspiration for later entries.
Recommendations for Delisted:
- Chronicles of Riddick: Escape from Butcher Bay
- Overkill's The Walking Dead
- Wolfenstein (2009)
- Driver: San Francisco
- Spec Ops: The Line
- Blur
- Saw 1 / 2
- Clive Barker's Jericho
- Battlefield: Bad Company 1 / 2
- Ride to Hell: Retribution
July 06, 2026 -
SlipSlot
I absolutely loved this article, and I'm really proud that you picked OP to publish it for you, genuinely.
I'd always wanted to write an article like this about Prey; I even pushed Laurel Ann to do the same after her Prey 2017 review. But I'm so glad I didn't attempt it myself; this is way better than mine would have turned out.
I played Prey 2006 shortly after it released on my Xbox, it was one of the first "next-gen" games that I played start to finish, and I remember being utterly blown away. The graphics (especially wet look, which was novel at the time), the gunplay, the physics, the puzzles, the portals. Even the story, which I rarely pay much attention to, really grabbed me in this game. I figured this was a sign of what was to come in future games, but almost none of the incredible elements of the game (besides portals) found their way into future AAA titles.
Many people attribute Valve's Portal as the game that introduced portal functionality to games, but Prey got there over a year prior. I wouldn't even be surprised if Prey was directly inspired by Prey. The shifting gravity stuff you see in small indie titles, but never in first-person shooters or AAA titles. Also, the 6 degrees of freedom movement found in the flying sections feels like a relic of the past, not seen properly explored since Descent and Forsaken games in the '90s.
The way it turned a "you died" loading screen into an interactive world where you were in control of how powerful you'd be once you turned to the game is, again, just something that is never explored by big-budget titles. Closest I felt was playing Galaga while Ridge Racer was loading!
Don't Fear the Reaper is an absolute classic, and at the time I was a huge fan of the band Soil, so hearing them both in this game just made me feel like it was made for me. But since I played it, and given it went pretty under the radar and is generally pretty underrated in my opinion, I always found it pretty difficult to describe to people. I always used to say "it's the perfect mash-up of Doom 3 and Portal", but even that feels like a pretty lousy description; it's way more than that.
Even the guns, most of which were alien, were incredibly unique and interesting to use. They could have easily had you take your general pistols and shotguns off of fallen police or soldiers and played it safe, but instead each weapon is a mystery to you when you first pick it up, which keeps the gameplay feeling even more fresh and engaging.
I had no idea about the Casino mode, that's a really cool idea. It makes me want to go back to the game just to play around in that hub, as limited as it is.
As for Prey 2017, that game really isn't for me. I can tell it's incredibly well produced and clearly deserves its fanbase, but like you, I also think that with a unique name, that game would have garnered an even larger following. I hate that it shares its name with the 2006 release, and whoever was behind that choice in Bethesda was the most short-sighted moron in the mothership.
I could literally gush for hours about Prey '06, but I have work to do, so thank you once more for writing this up. And thank you for not spoiling the ending. If this at all intrigued anyone enough to give the game a try, the ending will be an awesome treat for them, cause I also think it's another angle not properly explored in games of this pedigree.
As for accessibility, the physical game is dirt cheap on Xbox (and can somehow still be purchased digitally with all DLC made free!) It's also backwards compatible with all modern Xbox consoles (see link below)
https://www.xbox.com/en-US/games/store/prey/BVPGZMMDDZ0M
As for Steam, I originally got my copy from a code in the retail box for PC. If you can find a sealed copy, the code inside can be redeemed on Steam. And it wasn't well-advertised or even mandatory either, so many used copies may still have a valid key inside.
Hope this helps anyone interested in giving the game a try. As the article explains, it is well worth your time, even today. Especially if you enjoy games like Doom 3 and Portal.
Love the idea of this series and can't wait to see what you pick next!July 06, 2026