Retrospective: Dark Souls Series - Legacy Review #3
Originally published on 07 August 2016.Dark Souls is a very popular Game Franchise that originally debuted in March 2011 and has since grown exponentially in both Fan Base and in terms of mechanics and what visual candy can do for hauntingly dark atmospheres - but it wasn't the first game in this iteration; that honour goes to its semi-lesser-known brother Demon's Souls, which came out ONLY for the PS3 System in 2009 and was published by Atlus and not Bandai Namco, like the Dark Souls series is.The Series' growth since its original release in 2009 has been a pretty large one. DEMON'S
Rhyfel's Comprehensive List of Life Changing Games
Don't worry this is not the typical "Top 100" list. Think of it more like a suggestion list of awesome games more than anything, this is a list of some of the games I have played over the many years, which I believe are detrimental to a thorough experience of what gaming truly has to offer. It includes titles from nearly every genre that have all provided gamers with unique experiences unparalleled at the time or since.These are not all the games I played, these are not all the necessary games either as I am sure I missed plenty. But these
How a game's difficulty can offer a lot more than just a challenge
A friend of mine recommended Nier to me and I can already tell the game has a lot to offer, I love Platinum so it's even easier to see how badass some parts of the game must be and the quality behind them. How ever when I started playing I encountered something that I had to stop to write about, and in this case I will be comparing it with Dark Souls 3. I know, everyone is sick of "The Dark Souls 3 of Platformers/Whatever" comparisons believe me I am too, specially since a lot of games DS3 gets compared to
How Game Design Can Be Your Friend
From Dark Souls to Ninja Gaiden, from Overwatch to Rocket League, from Shovel Knight to Super Mario. Every game has it's traps, it's secrets, difficulties and intuitive aspects.What makes a game "Well Designed"? How is Game Design responsible for a game being Difficult or Easy? What causes players to stonewall for hours against a boss, or defeat an area on their first run?I believe the best way to put it simply is to describe Game Design as 2 opposing forces. One side is always trying to challenge the player, while the other always trying to help the player. Let's take a
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pillarsuspect
I don't think there's much of a story. You simply enter a dungeon, complete the objective, leave, and then move on to the next dungeon. The cycle just repeats over and over again drift hunters.
November 11, 2026 -
extensiveoverjoye
@phrazle Ok That's comes with the game, the Season Pass, a Steelbook case, and an R/C Coon Mobile that you can control with your phone or tablet just to annoy the hell out of your friends. And no, I'm not joking. I'm DEAD serious.
November 11, 2026 -
SlipSlot
Legacy Comments:
- HypnoticSilence September 26, 2016
I know for a fact there are at least 2 game modes though.
There is payload and capture the point
SilverKurumi replied to HypnoticSilence September 26, 2016There's only one Game mode. Payload and Capture the Point are mixed as one hybrid game mode.
DjGus_PT October 02, 2016After patch 34, pure payload is now available to play, and a "new" champ added, along with skins, voice packs, etc etc etc
SilverKurumi replied to DjGus_PT October 08, 2016Yeah, I played it, Payload is a lot more fun.
Still gonna wait on a re-review when the game is off beta tho
September 29, 2026 - HypnoticSilence September 26, 2016
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SlipSlot
Legacy Comments:
vinc15 September 16, 2016
good game!
kkkevin September 17, 2016
i like it
CJDance1 September 17, 2016
Great article!September 29, 2026 -
SlipSlot
Legacy Comments:
August 7, 2016
10:43 am
love the artwork - has the feel of games I used to love playing, so may give it a chance :)
August 7, 2016
11:04 am
Great article! Hopefully they fix all the buggy issues as it looks like my type of game.
August 10, 2016
2:26 am
Game has a lot of things in it to like ,but i'm not a fan of micro crafting and survival . Hope it's gonna be possible to still enjoy the story and other stuff in the final release without getting too bogged down in the bits i don't like.
September 28, 2026 -
SlipSlot
Update:
An old batch of keys has become unstable, and we're working through them with customers as we speak. We're switching to a more reliable source, so key validity should improve in the coming days.
Thank you, everyone, for your patience and understanding as we trying to improve key stability.September 23, 2026 -
Vexwryn
I was luck too, being able to snag it before it went missing! A few others as well, I'll eventually get to.
Thanks for taking the time to comment, and thanks for the link! I'll absolutely give it a look!August 20, 2026 -
Laurel Ann
From what I've read, it doesn't sound like it's a hugely different experience from the original anyhow.
I mainly specified because that's the version I played.
You could probably aim for one episode at a time to keep things fresh in between other gaming goals and also as a way not to torture yourself by tackling all of Nightmare mode at once.That's one reason I was happy to have played on Luna - no achievements! So I don't feel compelled to go back and do that... I just glance at it occasionally as I'm scrolling... Should I? Eh... It's okay.
It does sound like a fun challenge, but I have other things to play. Like the sequel.August 05, 2026